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Sonic at the olympic games tokyo 202012/7/2022 ![]() ![]() Tokyo 2020 is great if you have some friends around and serves as an enjoyable party game due to its pick up and play nature, although the lack or rounds or a tournament mode is noticeable especially with some events being over very quickly. Some of the games are much stronger than others but most are fun to play if a little frustrating with the controls. Without a doubt the best Mario and Sonic Olympic Games title to date, this is a solid collection of great mini games, although often with limited replayability. Character interactions are pretty dull with bland writing and simple character models next to text boxes to progress the story. Tokyo 2020 features lots of the same games as previous entries but with few changes, so it might not be worth getting if you have played those instalments to death. Reminiscent of the plethora of NES sports titles like California Games, most involve old school button bashing action. While they have basic pixelated graphics and less interaction, they are charming and the story sections are awesome. Retro gamers will love the 2D classic 1964 Olympic events. #SONIC AT THE OLYMPIC GAMES TOKYO 2020 FREE#Once you meet a character you often have a tenuous reason you need to compete against them at an event for them to join you and help on your journey to free Mario and Sonic. In story mode you navigate an overworld map of Tokyo allowing you to travel to famous real world locations like Shibuya and Tokyo Tower, which is great for the Japanophiles like me out there. Some are only playable in certain events, and the roster is further limited to eight in the 1964 events. Sonic is good at running and Mario is an all rounder. ![]() There are 20 characters to choose from with the usual roster like Sonic and Mario to Silver, Wario and Waluigi with some being particularly skilled at some events e.g. Ghost Recon: Breakpoint review: Bland, half-baked mechanics undermine a solid foundation There are also the more fantastical Dream Events that involve hoverboards and shooting kites, which are less realistic but feel more like typical mini games and are more engaging to play. Some are simple one button affairs that feel practically automated, whereas others like Gymnastics requires fast reactions, good timing and practice to excel at. These vary and most are simple to pick up but very difficult to master. The story mode will last you roughly six hours and you can skip events if you fail three times in a row. Tokyo 2020 features 24 varied and fun mini games, with an additional 10 retro games and 10 more to be unlocked in story mode. ![]() I understand they wanted the spiky blue blur’s classic look but I don’t see why they couldn’t use Sonic’s Master System sprite or include the Mario 3 or Mario World character models. Admittedly I found the 16 bit sprites of Sonic and his Sega cohorts really jarring next to the very basic 8 bit Mario counterparts. ![]() The 1964 segments filled my heart with nostalgia and are a joy to look at even if they were a tad basic. The graphics don't have much detail but animate well However the environments look good and the frame rate is consistent. The lighting is also a disappointment, with a flat and bland appearance compared to many of the recent Marioverse outings on the Switch, especially Super Mario Party or Luigi’s Mansion 3. The game often crowbars ridiculous reasons to compete in another race or whatnot, yet without the writing or self awareness to really make it work.ĭespite the cartoony, colourful stylised graphics you’d expect from a Mario/Sonic title, the character models lack detail and certainly don’t look their best. It’s not exactly groundbreaking as a plot, and although I found it funny at times, more often than not it felt a tad tedious. Meanwhile their friends in 2020 have to find a way to help free the pair and save the day. Mario and Sonic have to work together and go for the gold to escape from their pixelated prison. The dastardly Dr Eggman and Bowser have trapped our heroes in a retro world based on the 1964 Tokyo Games, complete with NES-style art. ![]()
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